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The skills structure of Diablo 4

Diablo 4 doesn't stray from the hack-and-slash style that the series is famous for, but it's more fluid and lively thanks to the evade option. Introduced in Diablo 3, the evade button feels more integrated in the new game. Certain enemies send out telegraphs, allowing the player to run away in response. The developers say as the players level up, other alternatives to avoid the enemy, like being able to pull off multiple dodges at the same time, can be deactivated.

The skills structure of Diablo 4 has also evolved. For someone who has played all Diablo games, that took some time to get used to. The available options give players freedom to customize for specific games, yet won't leave newbies feeling confused. As barbarians, as a Barbarian one could focus on dual-wielding weapons to perform faster attacks that deliver more bleed damage or use a two-handed slashing weapon in order to perform a spin attack that allows me break through massive groupings of enemies. The tree appeared like an attack buffet, but there was a logic to it all as it did in previous Diablo games.

As expected in the Diablo game there are plenty of dungeons available to get through in Diablo 4. however, the game's new open world brings a whole new level of difficulty to the experience. It was quite a surprise when I saw a cliff on the map with an option to "climb down" that led to a different part of the map.

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